And therein lies the problem: perhaps Soul Resurreccion was simply too ambitious.
Most fans can recall this massive storyline spanning 120 episodes of content. The story arc at the forefront of Soul Resurreccion follows Aizen becoming a Judas to his fellow soul reapers by forming the Espada. This is especially apparent in the barebones story mode. As far as the controls are concerned, there's not much to complain about as they're technically sound, but an easy to control game with a clean interface can only get you so far. There is some depth to the combat, but it felt almost unnecessary to be competent at anything other than knowing where the square and circle buttons are. To succeed, all you need to do is mash the same buttons to chain combination attacks. It mimics the anime well, and it’s not too difficult to get into the groove of things.
However, instead of ploddingly defeating Chinese warriors, Bleach's Ichigo Kurosaki and friends are all about blazing fast attacks against their ghostly enemies. It's far from a stretch to say that Bleach: Soul Resurreccion takes a lot of its inspiration from Koei's Dynasty Warriors franchise.